Project: Vanilla Europa Business Case Study


This case study analyses the business and technical aspects of running a Minecraft multiplayer server, Vanilla Europa, focusing on cost optimisation, monetisation strategies, and player engagement. The goal was to develop a robust server infrastructure that supports scalability while minimising operational costs, resulting in a sustainable business model for long-term growth.

Vanilla Europa Image

Visual representation of future Vanilla Europa server infrastructure.

Project Description


This project aimed to evaluate the financial and technical requirements of operating a multiplayer Minecraft server. Through in-depth market research, cost analysis, and player behavior tracking, this study explored ways to increase player retention and monetise in-game features. Strategies such as donation models, server-wide events, and pay-to-play elements were assessed for their impact on revenue generation and community engagement.

Key Features


Technologies Used


Full Business Case Study


If you'd like to dive deeper into the business strategies and technical analysis, check out the full report below. I would say it's the most aesthetically beautiful report I have ever made: